Video Blog: Assetto Corsa Version 1.3 and New DLC

Shaun Cole On October 9, 2015
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This video blog by The Simpit covers the new release of Assetto Corsa version 1.3.  This new update to the already terrific sim brings many new features and fixes to AC.  In this video Shaun covers some of the more significant upgrades that will effect the performance of the sim.

In addition to the update Assetto Corsa has also released its second Dream Car Pack as available Downloadable Content.  This DLC does come at an additional fee and Shaun also covers the list of additional cars and track that will be added to the Sim.

Here is the full release notes from Kunos, the makers of Assetto Corsa:

Assetto Corsa 1.3 and Dream Pack 2 now available! Assetto Corsa Dream Pack 2 Welcome to DREAM PACK 2, the latest add-on content pack for ASSETTO CORSA. This package adds the Circuit of Catalunya and eight new awesome cars in ten different versions to the Assetto Corsa racing game. Get it today and join the most thrilling virtual driving experience ever! The Circuit of Barcelona Due to its complexity, it took nine months of work to reproduce the Circuit of Catalunya. Laser Scanning Technology allowed the team to recreate the most faithful version of the Spanish track available in any racing game to date. For the first time ever in a PC racing simulation, the Circuit of Catalunya has been digitally recreated using Laser Scanning Technology. Every single detail of the track has been reproduced with maximum level of precision. A resolution of 2 cm guarantees that every single bump, curb and slope is a perfect match to the real counterpart. The resulting accuracy combined with the advanced physics model of Assetto Corsa offers an unprecedented driving experience blurring even more the difference between virtual racing and reality. The Cars Similarly to Dream Pack 1, the cars in Dream Pack 2 were selected through polls, with gamers voting for their favourite manufacturers and models on our website. The pack includes a perfect mix of vehicles of different classes, types and periods, ready to satisfy our fans’ hunger for racing. There is the Lamborghini Huracan GT3, introducing this awesome racing car produced by Lamborghini Automobili for the first time in any PC simulation, followed by the legendary Lamborghini Countach 5000 Quattro Valvole. The epic Ford GT40 MK1 is the first FORD model to be included in Assetto Corsa. The AUDI R8 ULTRA 2014 is one of the most-wanted racing cars by Assetto Corsa fans, as well as other unique models such as the RUF RT12R and the SCG003 prototype, designed and built by Scuderia Cameron Glickenhaus. The BMW M4 Coupe also deserves a special mention, as this car has been reproduced in partnership with Akrapovič, a brand that is synonymous with the highest level of design, performance enhancement and the creation of an unmistakable, deeply resonant exhaust sound.

Dream Pack 2 – List of Contents Track Circuit of Catalunya – GP / MOTO GP version Racing cars AUDI R8 ULTRA 2014 FORD GT40 MKI LAMBORGHINI Huracán GT3 Scuderia Cameron Glickenhaus SCG003 Production cars BMW M4 Coupé BMW M4 Coupe Akrapovič Edition LAMBORGHINI Countach 5000 QuattroValvole RUF RT 12 R AWD RUF RT 12 R RWD

Assetto Corsa 1.3 Assetto Corsa version 1.3 introduces some great improvements to the core game engine and new features to the physics engine. The game now supports native 64-bit code. The physics engine has been reworked and is now completely multithreaded. As a result, the driving precision is augmented, the accuracy has further improved and the physics solver has enough horsepower to completely resolve any difficult calculations at any speed, achieving butter-smooth Force Feedback and a complete elimination of signal noise and vibrations. Assetto Corsa’s top-class physics engine has been constantly evolving and improving. The AC physics code already includes various industry-first features, such as advanced active aerodynamics, four-wheel drive simulation with active differentials, realistic driving assists systems, unique hybrid engines simulation and advanced tyre-wear features, such as blistering, graining and flat spots. With version 1.3 we now present you a completely reworked tyre model that includes new features in connection with tyre-speed sensitivity, combined grip, slip angles and ratios, load sensitivity, rolling resistance and most importantly, separated heating for surface and core temperatures. As a result, driving in Assetto Corsa is now more realistic than ever. The driving experience is more natural while at the same time also more challenging at the limit. Real-life features such as driving carefully in the first two laps to heat the tyres or taking it easy to cool down overheated tyres after a spin, the handling of the car changing from turn to turn depending on your driving style or as a result of driver errors and choosing the correct tyre compound depending on the track and car combination and also your driving style will now become part of your daily driving experience in Assetto Corsa. We did not stop at the tyres though. We have improved the ABS system and now depending on the car, Assetto Corsa supports different generations of ABS systems using 1 to 4 channels. We have enabled active differentials also for RWD cars, such as the brand new BMW M4, which is part of the Dream Pack 2 DLC. We also have improved the height sensitivity of front splitters and diffusers making their influence more complex from a setup engineering point of view and more demanding from the aspect of the driver, creating an overall more satisfactory experience for everyone. Do not just drive by memory some binary data values that resemble cars on your screen. Drive cars that are “alive”, constantly changing their behaviour from turn to turn as a response to your personal driving style.

Assetto Corsa 1.3 Changelog

- 64bit build - Car physics is now calculated in separate threads - Fixed KERS disabled in pitlane - Added soft locks (use [SOFT_LOCK] ENABLED=1 in system/cfg/assetto_corsa.ini) - Added support for DRS zones - acServer is now stressing much less Go' GC and should offer more stable performances - Added FORCE_TGT to force low res timer in assetto_corsa.ini - acServer is now using Go 1.5, faster GC - Added server welcome message - Fixed gear ratio appearing with a double "/" in setup screen - Fixed acServer unable to read ini values with a "=" character (ex AUTH) - Fixed driver name displayer not obeying to saved settings in MP - Fixed acServer not creating "results" folder automatically - New algorithms to calculate skid volumes and pitch, now working globally in the entire simulation - Added grain and blister readings in the setup info screen - Added downshift protection to gearboxes - Lap count is now reported using 16bit unsigned integer to server plugins - Now using triple buffer when vsync is on to reduce latency - Exposure settings are now persistent - Fixed audio clicks on surface events - Tyre flat spots are now taking into account tyre softness - Windscreens now receive shadows - ksEditor: now it uses the same ingame engine. - ksEditor: added project menagement - ksEditor: added user personalizations - ksEditor: added floating windows and layout system - ksEditor: added Weather and PPfilter loader - ksEditor: added recent files/project management - ksEditor: added node filter in scene panel - ksEditor: added Material by Texture in Materials panel - ksEditor: added scene icons and side function buttons - ksEditor: added texture detail on Material panel - ksEditor: added Texture Review windows in Utilities - ksEditor: fixed reload texture function - ksEditor: now the default CultureInfo is en-US (number format, ect) - ksEditor: added FOV, Near Plane Slider, Mouse sensitivity, camera angle and position under Viewport - ksEditor: added Dashboard tab - acServerManager: removed some upper limits on parameters - acServerManager: preset name/description is more clear - acServerManager: added welcome message - acServerManager: added qualify limit - acServerManager: added fixed setup management - acServerManager: fixed upload on ftp. Now cfg folder is not deleted. - Fixed driver textures on serveral cars - Fixed circuit outline on track selection UI - Camera Dev App now save F1 cameras' exposure and pitch, F6 cameras' exposure, fov and position and angle - Removed background from Performance Delta App - Redesigned and faster code for logging - Updated Tyres V5 for GT2 and GT3 cars, should give less understeer. - Zonda R and Ferrari 599XX and Formula Abarth now have V5 tyres. - Less lift off oversteer for Evora S on street tyres V5 - GT3 and GT2 cars updated aero stalling for front splitter and diffuser - GT3 slight performance balancing - Mclaren MP4 GT3 tyre corrections - Fixed TC digital item showing 0 based index when multiple TC level are available - Now showing Cold and Hot pressure readings in setup status - Added "NA" for IMO temps reading when no set has been swapped out - Added support for track dynamic objects - It is now possible to join a server using admin passoword and be automatically granted admin rights - Joining a server with admin password will override the session "closed" status - Added "ban_id" admin command to ban a user and send straight to blacklist - Remote cars in multiplayer now generate skidmarks - Fixed EDL wrong calculation order


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Bill Elliott Bill Elliott
TP needs some updating. It is not very intuitive for new users. Instructions are hard to follow at times. Support response is in need of someone's dedication. Having individual paints is a real attraction within iRacing. This needs to be done better or replaced! ​Interesting that without member support there would be no answers or help. It's a shame, the program is so popular not to have good management.

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Billy Stanley Billy Stanley
I plan on taking this advice.   Great page!

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Rusty Alford Rusty Alford
“Practice does not make perfect. Perfect practice makes perfect.” 
― Vince Lombardi Jr.

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Hey Shaun:

I was hoping to participate in the next race and on Simracing System it says it's at Fuji. Which version of Fuji should I download.


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I am all signed up and ready to race in the Carrera Cup, except for one thing.  How do I obtain Road America?  I do not have it in AC as one of my tracks.  Where is it?

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